Wednesday's Letters page features ideas for Resident Evil remakes and reboots, as one reader is confused as to why Nintendo acquired Shiver Entertainment.
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quite a rivalry
It's very interesting that perhaps the best graphics of this generation are in a game made by just 80 people. I think Spider-Man 2 would have been another contender, considering Wikipedia says Insomniac Games has 450 people involved, but at least he has three times as many people involved. I think it should have been. Ubisoft Montreal has more than 4,000 employees. Therefore, no one knows how many people it takes to make a game. I think you can count it by looking at the credits.
However, if the game is very short, I'm not sure you'll actually save that much. Especially if the game isn't very good. It certainly doesn't sit well with me, and I'm sure I enjoyed Spider-Man 2 more than Hellblade 2. Also, the levels don't seem very interactive. Does it seem like there are no destructible scenery or moving parts?
So, hats off to the team. While the video looks impressive, it hardly seems to qualify as a game. If it was on Game Pass, I'd probably play it just for the graphics, which is probably why this game was made, but that seems a bit of a waste.
If the best graphics of all time aren't Spider-Man 2, I think it's Horizon Forbidden West. Neither are the best games of all time, but they sound more like real games than Hellblade 2.
Grackle
GC: The only interactivity is puzzles with changing layouts and realistically moving water.
games without gameplay
Perhaps there are many who will be happy with the linear, semi-interactive, slow-paced nature of Hellblade since it deals with serious subject matter, but I personally disagree. You can deal with serious subject matter and still have a video game attached to it. One with a solid gameplay loop. Not every game needs to be as fast-paced as Returnal, but it does have a story about trauma with some heavy themes combined with a very engaging combat system and gameplay loop.
To each their own, I don't support this approach to gaming. I find it odd that titles that prefer to be “cinematic” tend to give the player very little to do. If it's a game with a running time of 5 hours, it's an actual cinematic movie or a 6-part series. The graphics are good enough to tell a non-interactive story.
As I pointed out in my review, it's a shame that the talented development team in their niche hasn't expanded to incorporate more unique gameplay ideas into their repertoire.
Wonk
Maximum RPG
I completely agree that Paper Mario: The Thousand-Year Door is an absolute classic. I've already pre-ordered the remake and am very much looking forward to it, so I'm happy to see the positive reviews.
I hope it goes well. Because you'll have to convince them that Nintendo has been wrong about the franchise for the past 20 years. I'd love to see a new Paper Mario early on Switch 2 with proper role-playing and a suitably weird-looking camera instead of the stupid rule that everyone has to look the same.
However, I know they're also remaking Super Mario RPG and saying that sold better than expected, so I'm hoping that's a possibility. Based on that, I'd love to see them commit even more to the role-playing, with stats and job classes and all the other trimmings. I don't know why they wouldn't, but I think most Mario fans have played that type of game before.
demon bee
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impulse buy
So it's pretty weird that Nintendo would buy that developer, right? Why would they do that? It doesn't seem to be very good, it's not famous, and I don't see why Nintendo would need a port for it. Unless they're responsible for an imaginary remaster for Switch 2?
I hope that doesn't happen. I had imagined that the original developer had created them and perhaps added some extra elements on top of them. I'm not sure it really makes sense to hand over the job to an unknown, clearly untalented Western developer. The Mortal Kombat 1 port made headlines for being so bad, but is that the company they want to own?
Maybe they were disappointed that Embracer owned it and thought it was so cheap. But that doesn't seem very Nintendo-like to them.
winston
personality type
I think the reason why Microsoft and others don't like to learn from Nintendo is because they have very different mindsets. Nintendo is a forceful but quiet company that takes its time to do a good job. They don't take shortcuts and are happy to delay to get things right. They also don't like to talk about themselves much in public and never make big claims about anything unless they're literally starting something at that moment.
Microsoft is exactly the opposite. They can't stop telling everyone how great they are and have no patience. I feel like Sony has learned more, especially when it comes to the importance of first party games, but their problem is that they want to prove that they're better than Nintendo, so they don't have to play games that they have. I think people often get sidetracked when they think they're in the right place.Even if they come up with a unique idea like VR, they end up just wasting their time.
Jonig
2 vs 1
We know what we're going to do for Resident Evil's 30th anniversary. It's about rebooting the entire series. Next up is Resident Evil 9, and rumors of a remake of Resident Evil 1…it looks like it'll end up with pretty solid numbers. I saw a rumor that Leon will be 48 years old in Resident Evil 9. He's a bit old to be a top Special Forces agent, much less has a full head of hair.
So what I would like to do is remake Resident Evil 1 again and make it the first in a new reboot series. I'm sure this is a genius idea. Because while it's the same basic thing, it's updated for modern times and allows you to plan a little better so that everything matches up more cleanly.
Then we could make a new Resident Evil 2, and it wouldn't be a remake, it would be something completely different. Like an alternate universe version of what could happen or something. Maybe Wesker will get infected with the virus this time, or maybe the zombie outbreak will stop and Umbrella will go underground.
I think that's a much better idea than dragging out the story to the point where the characters struggle with the Zimmer frame, and still have references to games that came out 30 years ago. This is my suggestion.
Purple Ranger
opaque storytelling
Yeah, I never understood the story trailer for Elden Ring: Shadow Of The Erdtree. How could that be a trailer for the story if you have no idea what you're talking about and don't say much anyway? He's going to get the DLC anyway because I loved the main game, but I don't know what the story is. I don't pretend to understand it at all.
I can see how it would be fun to unravel the lore from the descriptions, but if you're not into that kind of thing, I think you should be able to work with it a little more. I don't really know what Elden Ring is yet, but apparently that's what my character wants?
gifford
whale and minnow
I just heard the really tragic news that IGN has acquired Game Network, the last vestige of the good old UK games magazine market. I know they have no direct connection to Eurogamer and the others, but they have the same attitude and share a history, which is what I loved about them.
My concern isn't that IGN will tell them to stop doing it, I'm sure they will start to close down sooner or later. I don't think IGN bought them to own them, I think they bought them to sabotage them and eliminate the competition. I hope I'm wrong, but I doubt it.
Every corner of the gaming industry seems to be controlled by uninterested executives who are buying up everything. In the end, only a few companies will remain who literally own everything.
I know in the UK we obviously have the likes of Metro and The Guardian and all that, no offense, but that's not the same as a dedicated gaming site that's just about gaming, and it's made worse by the fact that even US sites aren't in this day and age of film and TV coverage.
All of this is pretty crazy to me because a year or two ago, the gaming industry was at its peak and things seemed to be getting better all the time. Now it looks like they won't last a day before someone gets bought out or shut down or hundreds of people are laid off.
cranston
Failed students in your inbox
This is a drinking game to practice ahead of the announcement of Xbox's next-gen plans. Be surprised every time they say the word “AI.” I'm sure you'll be drunk within minutes.
Tonfu
If Hasbro and Capcom can make an official version, this game could save the industry, or indeed the world.
FoximusPrime81 (Gamertag/NN ID)
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