Annie Clare is an award-winning HR leader with 10 years of experience in the gaming industry. Previously she was on the operating teams at PlayStation and Epic Games, but she is currently the head of Lighthouse Games, a new studio at the cutting edge of AAA video game development. Masu.
At Vertex 2024, I'll be speaking about how to build inclusive teams and foster creativity and collaboration in video games. She explores practical approaches to unlocking creative potential, advancing collaboration, and fostering equity within game development teams. We caught up with her to find out more.
Vertex 2024 is a live art event taking place on April 19th at the Business Design Center in London. Learn from professional artists in film, games, and VFX, including speakers from Pixar, nDreams, and Maxon. Tickets for Vertex 2024 are on sale now.
Vertex Speaker Annie Claire Q&A
Annie's HR experience at PlayStation, Epic Games, and now Lighthouse Games makes her well-positioned to provide insight into the pivotal role people play in shaping teams and cultures at video game studios. there is. At Vertex, she will discuss strategies for fostering creativity, building cohesive teams, and supporting diversity, equity, and inclusion, including neurodiversity. We asked her to tell us more.
What can the audience learn from your talk at Vertex 2024?
“I'm excited to share insights into the behind-the-scenes HR practices in the video game industry that aren't talked about as often as in other fields. In particular, I'm excited to share my knowledge about fostering a collaborative environment and championing creativity. ”, ensuring team cohesion and supporting diversity, equity, and inclusion (DE&I), including neurodiversity. ”
What advice do you have for artists who want to break into the games industry?
“Getting into the video game industry can be daunting because it's so competitive. My advice is to not let this overwhelm you. Focus on your portfolio and what you want to show in a job interview. Create concrete examples of your skills and also make various efforts. Build strong relationships within the industry. This can be done by attending events related to game development or participating in online gaming communities. You can do this by doing things like: Networking is key.”
Where do you find new artists?
“There are many places to look for artists and other talent to hire for Lighthouse Games, and LinkedIn is one of them, so having a presence on this platform is extremely helpful. An up-to-date, visually appealing profile / We encourage you to maintain a portfolio. Events are also another important way we recruit individuals, so if you see us and the Lighthouse Games logo at a future event, , please feel free to contact us and ask about the opportunities on offer.”
What can you get out of working at a newly established studio like Lighthouse?
“Working at a newly founded studio like Lighthouse Games brings many exciting opportunities. We empower our members to help shape company culture and help companies succeed.'' Studio.
“We are particularly focused on creating a collaborative workplace, making us the ideal studio for people who want to create not only engaging games, but also a collaborative company culture.”
Are you hiring? If so, where can artists apply? What should a portfolio include?
“Yes, at Lighthouse Games we are actively looking for talented people to join our growing company! Whether you are an artist or have another passion and want to work in the video game industry. Even if you're thinking about it, take a look at our roles on the Lighthouse Games website and see what's right for you.
“When looking at art portfolios, we look for high-quality artwork that ideally transcends styles and genres. We look for high-quality artwork that ideally transcends styles and genres. We look for technical mastery, attention to detail, gaming aesthetics, and the right lighting (from natural light sources). Light, are the lights and shadows correct?), Perspective (for example, does the scene become slightly blurred as you move further away?)
For more information about other speakers, please visit the Vertex 2024 website.