• A new generation of video game students benefits from easy access to numerous online resources. In response, teachers are adapting their training methods and encouraging them to think more critically about new technology.
• The video game industry is increasingly using artificial intelligence systems to increase creativity and accessibility. However, students seeking to master these innovative tools must understand their limitations and ethical implications.
• Better business understanding and awareness of copyright issues raised by AI will contribute to the employability of new graduates.
How has video game production education evolved in recent years?
There have been major changes in both teaching methods and educational management. The widespread adoption of distance learning, especially in response to the COVID-19 pandemic, has further increased the integration of online education. In particular, it paved the way for foreign teachers and teachers from various regions to participate in classes, which had the effect of enriching students' educational experiences. When I worked at the Gaming His campus, we brought in a French-speaking teacher who had lived abroad for 15 years to help broaden the horizons of the students.
AI has made it possible to explore concepts such as ecodesign and new creative possibilities, making video games accessible to more people.
How are new generations of students influencing educational practices in the field of video games?
Teachers need to adapt their methods to meet the needs of a new generation of students who are accustomed to easy access to numerous online resources, while encouraging critical thinking and the practical application of theoretical concepts. there is. Furthermore, students should be aware that they may be experts in a particular field even before they begin training, and should be encouraged to actively share their knowledge and experience. At the same time, teachers themselves need to offer their own professional experience in business to their students. For example, if students are asked to work on a video game level, they should be able to work on more realistic examples, given that they already have access to extensive game design resources. We also need to keep in mind that our students are growing up in a world that has significantly changed the way they interact with highly aroused emotions, so we need to modify the way we introduce emotions into our games.
How has your work been affected by the advent of artificial intelligence tools?
Artificial intelligence is playing an increasing role in how video games are taught and played. For example, AI tools allow you to instantly deploy keyframes into a variety of formats. Previously, you had to spend a lot of time on this uninteresting task. But I tell my students that their work has to be relevant, and to ensure that, they have to expand their culture, use historical skills, creative skills, etc. It reminds me that I need to brush up. AI also makes it possible to explore concepts such as ecodesign. To make games more accessible to different audiences (colorblind, dichromatic, visually impaired, hearing impaired, etc.) while offering new creative possibilities in both design and interactive storytelling.
AI is not always the solution
It is essential that students understand the biases and limitations of AI in order to be able to use it ethically and effectively. They also need to master the art of writing quickly and be aware of the various intellectual property issues that AI can raise. I explain to them that prompts are hard work and that sometimes it takes more time to complete a prompt than it does to create an image from scratch. Prompts take time, and so does the creative process. You can speed it up, but you can't shorten it beyond a certain point. The use of AI also emphasizes the importance of historical and cultural knowledge. This is to provide students with a framework for evaluating the accuracy of AI-generated content. Finally, students need to understand that the AI is not trying to convey emotions or stories. For example, if they need to design a character who is tired of life, it's up to them to create a posture mesh that reflects that.
What are the challenges faced by new graduates?
Currently, there are too many students entering the video game market. And given the attractive salary, not many people want to stay in France. Additionally, awareness of copyright and business issues is low, and employment prospects are uncertain. The video game industry needs more support by integrating these important topics into educational programs, providing mentoring and professional development opportunities, and promoting diversity and inclusion that reflects the true diversity of society. may be able to provide.