2002 case The game was a moderate critical and commercial success at the time, but it's a miracle it was ever developed or released in the first place. After all, the 1982 case Back in 2002, it wasn't as highly regarded as 2024. The film has always had its fans (it grew in the 80s and 90s), but now it's a fairly popular debate: case It's one of the greatest science fiction films of all time, and also one of the greatest horror films of all time. It's been culturally ingrained for quite some time.
Instead, case It was made because Universal, Konami, and developer Computer Artworks saw the movie and thought, “Wow, this is a great vision for a video game.” They were right. They just couldn't deliver the best version of that vision (and case Though the film didn't initially reach the level of widespread popularity necessary to make the project a success, they were right: they saw a license that was worth making for a film for reasons other than mainstream name recognition, and they went ahead and made it happen.
Now, nearly 22 years later, case For those who loved it as a cinematic masterpiece but didn't know there was a video game based on it, we hope you'll get to experience the best version of the game that still feels like a fever dream.
More importantly, in an age where AAA revivals are limited to already popular games, it's great to see a fascinating, ahead-of-its-time, yet flawed game get a second chance to live up to its limitless potential. This is a near-perfect example of a game that rarely gets remastered, despite actually deserving of such a remaster. I can't wait to play it, and hope that it soon gets the much-deserved love that once eluded the original.