One of the standout additions that has been highly requested since the game's initial release is the option to mass evaporate items in your inventory. This is a huge improvement to his quality of life, especially on controllers, reducing the effort required to junk his items to one click. That being said, in the pre-release version I tried, this feature is somewhat buggy and leads to loss of scrap if you already have an existing stack, so a quick fix is needed and it Until it arrives, some modification is required. Precautions when using.
We're also happy to report that controller support has improved significantly since our initial rudimentary implementation. That doesn't mean everything is perfect yet. I noticed that Nightdive includes an option to toggle crouch and his ADS, but strangely there is no toggle for sprinting. Nothing annoys me more than holding down L3 when I need to. To move around quickly. Thankfully, the game gives you the option to completely rebind the controls, so I quickly moved Sprint to one of his shoulders. Note here that, as is often the case with console ports, many buttons perform multiple functions. Binding sprint to his L1 rather than L3 made menu navigation difficult, but in my opinion it shouldn't be because menu navigation should be a completely separate subsection of binding . Additionally, the game doesn't change the menu icon at all when the button rebounds, which can be confusing. Overall, controller support has improved, but needs further polishing.
Visually, the game looks just as good on console as it does on PC, targeting 4K 60FPS (3840×2160) on PS5/Series X and an equally impressive 1800p 60FPS on Series S, with support for 120Hz, VRR, and dynamic scaling. , ensuring smooth performance on current generation systems. Previous generation players using PS4/PS4Pro/XBO S have to deal with a 1080p 30FPS limit, and according to Digital Foundry (via Eurogamer), the original XBO performed worst at 966p, with the XBOX reaching all the way to 4K. Masu. Like the graphical fidelity, the sound is also on par with the PC release with surround sound support out of the box, allowing you to fully immerse yourself in the game as you explore the corridors of Citadel Station. Other than some rather humorous ragdoll physics rearing its head, System Shock's audiovisual presentation is top-notch.
With impeccable performance, quality of life improvements tailored for console gamers, and a fairly low price, now is the perfect time to try out this remake of the 1994 classic. If you like games like Bioshock, Deus Ex, Thief, Dishonored, this is their granddaddy… oh sorry SHODAN, grandma. No, I'm not calling you old, remember Cortex Reaver, I give you the thumbs up!