Strong National Play Museum Asteroid, Mist, Resident Evil, SimCity, and altima Inducted into the World Video Game Hall of Fame. Each video game has had a significant impact on video game history and pop culture and is enshrined in the Rotunda of the World Video Game Hall of Fame, part of the ESL Digital World exhibit.
Atari's asteroidwas released in 1979 and featured intense sound effects, unique graphics, and challenging gameplay in a space environment.video games replaced space invaders It operated in arcades and sold over 70,000 arcade units. A home version of the game, playable on the Atari 2600, also became popular.
“Through endless variations and remakes across dozens of arcade, home, handheld and mobile platforms, asteroid “We created one of the most widely played and influential video games of all time with the simple yet challenging game of blasting rocks,” said Jeremy Saucier, Vice President of Interpretation and Electronic Games at the Strong Museum. I am.
Released in 1993, mist It sold over 6 million copies in the 1990s. This video game utilized early CD-ROM technology and entered the player into a world of puzzles and scenery. The slow loading times thanks to CD-ROM technology, combined with the slow pace and meditative style of the game, allowed for a unique level of player immersion.
“There are very few other games that can match it. mistIt’s the ability to open up imaginative worlds,” says Christy Heissart, collections manager at the Strong Museum. “This is a work of artistic genius that captivated the imaginations of an entire generation of computer gamers and whose influence can be seen in many open-world games today.”
resident evilknown as resident evil In Japan, Capcom popularized the survival horror genre after its release in 1996. The game, created by his director Shinji Mikami, has sparked a massive media franchise, and as of 2022, movies based on the series have grossed a total of over $1.2 billion at the box office. resident evil It demonstrated that video games can evolve into entertainment for teenagers and adults.
“resident evil's combination of cheesy B-movie dialogue, engrossing gameplay, and chilling suspense made it a favorite of gamers looking for a more mature video game, establishing one of gaming's most enduring series. ,” said video game curator Lindsey Crano. A strong museum.
sim city was released by Maxis in 1989 and expanded the video game audience as the city-building simulator appealed to a wide range of audiences from children to adults. This video game has inspired several city-building simulations and strategy games. command & conquer and era of empire. The game also spawned sequels and spin-offs, including a 2016 World Video Game Hall of Fame inductee. sims.
“Simulations are some of the oldest forms of video games, but few have had the popularity, influence, and staying power that they have. sim city'' said Arior Prater, research specialist in black play and culture at the Strong Museum. “At a time when many people thought of video games in terms of arcade shooters and console platformers; sim city It appealed to players looking for intellectually stimulating fun on their newly purchased PC. ”
The final inductees in 2024 are: Altima: first dark ageThe game helped define the computer role-playing genre by combining role-playing mechanics, a vast fictional world, and themes from both fantasy and science fiction. Altima's The gameplay influenced the game franchise and other role-playing games.
“altima It helped define the genre of computer role-playing games,” says Andrew Bowman, Director of Digital Preservation at the Strong Museum. “It may not be a household name, but this game and the series it spawned are legendary among role-playing game fans and game developers around the world.”
The five games were selected from a group of finalists including: Elite, Guitar Hero, Metroid, Neopets, Tokimeki Memorial, Tony Hawks Pro Skater, and You don't know Jack.
For more information about the World Video Game Hall of Fame, founded in 2015, visit museumofplay.org.