For example, I graduated from music school, I can read music and I can play an instrument, but how do I transfer my skills to the digital world?
Erben Schütte: I ask myself: What do I want to achieve? Do I want to be a composer? Do I want to be a producer? Do I want to make an album? What is my path? Then I do a little bit of research into what DAWs people use and try that out.
Obviously there is a priority between Mac and PC, which may also influence your decision. A lot of Mac users use Logic Pro, but I think it's important to start by deciding which DAW you want to commit to, because that's your entry point. It's your gateway into the digital world. And the sooner you understand how they work, the rest will fall into place.
So, how exactly can you get involved in game development?
Erben Schütte: As I said, I started writing music for video games before I even started working on video games. I think this is important because it's practice, it fuels your passion, it gives you a sense of purpose, and it's actionable – you don't have to wait for a video game to fall into your lap one day to start writing music.
In terms of connecting with developers, there is no set recipe for doing this. I think it's a pretty hard job that requires you to do a lot of research, just like any other area of business. Especially with games and developers, you need to get to know the platforms they use, the people who are making games, the communities they are involved in, like Reddit or game crowdfunding websites. With this kind of source on the internet, you need to spend a lot of time digging through it, poking and probing, reaching out and asking questions and getting involved.